
It’s hard enough to complete a jump, without wonky physics suddenly launching poor Max into oblivion or Max not taking a given jump, to die in the crudely drawn water.įact: Kids are scared of personal hygiene.īut at least, the visual are adequate.

In turn, the controls themselves aren’t always as responsive as they need to be and that only exacerbates the lot.

Using glitches is hardly gratifying and that takes away a lot of the fun. Due to that, controlling becomes harder and most the time Max will glitch his way to the next step, rather than come up with a clever solution. Whilst the combination of physics and puzzles is pretty novel, the engine for it is rather shaky, as are most of these physics things. The goal of an end score doesn’t really spur you to do well, but it’s mostly the puzzles that fade in interest quickly. Watch out Max! It's an.Eggplant?.With a vacuum? Once, you completed all that, you’ll jump into the end zone, where you get a quick tally of how much you collected and in what time span. This way, every new section will require a new approach to completing your goal. As you proceed to complete each section of the level, you’ll pass a checkpoint where the evil eggplant person (yeah) takes away the ink in your pen. In particular, reaching for the special bubbles and such is usually not as easy as it looks.

In order to collect all the bubbles, but even just to access other areas, you’ll run into some brain teasers. In all, the platforming is fairly straight forward, but it’s the puzzles that make this game. The crudely drawn world in Max and the Magic Marker You can even switch between the real-time world and the imaginary drawn world, where you can create objects where time stands still or even manipulate your positioning. Whenever Max is faced with a conundrum, out comes the pen to draw something to life and help you get along in the world. On his way, he can collect light bubbles, but also ink bubbles, which he can use to fill up his magic pen.

Here, he can run around freely, leaping to platforms and thus going from level to level. The concept is real original, but the process is simple: Max drew himself an imaginary world. Solve puzzles using physics in Max And The Magic Marker Max and the Magic Marker is such a game that combines a platformer, with these joys of physics and puzzles, for your thinking pleasure. Physics are fun and so are puzzles! At least, if you looked like Urkel and got high off math back in the day.
